Разработчик видеоигр Virtuos ищет Animation Director.
Responsibilities:
- Define, document, and drive the vision for animation on the AAA title projects
- Manage a team of animators, spearheading project planning, ensuring quality and staying on the schedule precisely
- Create/determine the benchmark in each project and test
- Act as the key person to communicate between animators, cross department in studio and the external clients
- Provide the guidance during the creative discussion with design and art leadership
- Strong partner with producers to ensure the schedules and plans meet business needs
- Mentor/Pitcher to support the animation team with constructing feedbacks
- Provide a sharp perspective with game-logic to meet the quality and requirement
- Foresee the weakness and threats in animation department to improve what is needed
- Team Cultural keeper and guardian to create an atmosphere with belonging
- Pitch the action/acting in Cinematics to fulfill the story-telling and narrative inside; camera staging is needed as well
Qualifications:
- 10+ years’ experience in game industry with at least 3 shipped titles
- Minimum of 3 years of management experience as an Animation Director or Animation Team Lead position with sufficient and good credentials
- A great eye for overseeing and supervising all animation content across a single project
- Deep understanding of full game industry working process
- A thorough understanding of all kinds of animation styles, technique and theory
- Confidence with directing story boarder and animator in Cinematic and Cutscene
- Committed and motivated to be a good team player with a positive attitude
- A fluent English ability with good communication skills
Pluses:
- With the shipped AAA titles
- Experience in various 3D Animation software - Motionbuilder, Maya, 3dsMax and Blender
- Experience in developing Film or Animated series in CG Industry
- Knowledgeable of Animation system in game engine - UE4, Unity, Customized and so on
- Knowledgeable of Animation Blueprint/Animator in game engine - UE4, Unity, Customized and so on
- Deep understanding of full game industry working process
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